GTA 6: The Complete Guide (Release Date, Map, Cast & More)

Everything confirmed about GTA 6 as of August 2026 — release date, Vice City map, Jason and Lucia, trailers, price, gameplay, and PC outlook, all in one guide.

GTA 6: The Complete Guide to Everything Confirmed So Far

Table of Contents

  • What Is GTA 6?
  • Release Date & Platforms
  • The Setting: Vice City and Leonida
  • Meet the Protagonists: Jason and Lucia
  • Story & Themes
  • Gameplay Features Confirmed So Far
  • Trailers Breakdown
  • Multiplayer / GTA Online Plans
  • Price and Editions
  • PC Release Outlook
  • How GTA 6 Compares to GTA V
  • Hardware and Setup Tips for Day One
  • What Has Us Excited
  • What We’re Still Wondering About
  • Frequently Asked Questions
  • Conclusion
  • External Authority Sources

Grand Theft Auto VI has already broken records without a single copy sold. Its reveal trailer pulled in more than 93 million YouTube views in 24 hours — a Guinness World Record for a video game trailer — and every scrap of footage since has been dissected frame by frame by a fanbase that hasn’t had a new mainline entry since 2013. That wait ends on November 19, 2026, when Jason Duval and Lucia Caminos arrive on PlayStation 5 and Xbox Series X|S in the fictional state of Leonida.

This guide pulls together everything Rockstar Games has actually confirmed — official trailers, Newswire posts, pricing pages, and verified reporting — plus the most credible speculation floating around, clearly labeled as such. No filler, no recycled press releases. If you want the single most complete picture of GTA 6 available before launch day, this is it. We’ll also point you toward our deeper dives on specific topics throughout, including our full breakdown of GTA 6’s release date and platforms if you want the granular version of what’s below.

What Is GTA 6?

Grand Theft Auto VI is the next mainline entry in Rockstar Games’ flagship open-world crime series, and the first new numbered GTA since Grand Theft Auto V launched in 2013. It returns to Vice City — the series’ Miami-inspired setting last seen in 2002’s Vice City and 2006’s Vice City Stories — but reimagined for modern hardware, with a much larger surrounding state called Leonida standing in for Florida.

The premise, straight from Rockstar’s own official synopsis, centers on two criminals whose “easy score” spirals into something much bigger: “Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive,” according to the official Grand Theft Auto VI page on Rockstar Games.

Unlike GTA V, which juggled three protagonists across a sprawling heist structure, GTA 6 is built around a tight, character-driven duo — closer in spirit to a modern crime drama than a satirical caper. It’s also Rockstar’s first attempt at a true dual-protagonist love story, and the studio’s most narratively ambitious game to date by its own marketing framing.

It also arrives into a completely different gaming landscape than GTA V did. When GTA V launched in 2013, open-world games were still catching up to what Rockstar had already built. In 2026, GTA 6 has to stand out against a decade of open-world evolution from Rockstar’s own Red Dead Redemption 2, plus everything from Cyberpunk 2077 to Baldur’s Gate 3 raising the bar on what “next-gen” storytelling and world density actually mean. That context matters when you evaluate every confirmed feature below — Rockstar isn’t just competing with its past self anymore.

[Image suggestion: GTA 6 official key art of Jason and Lucia standing back-to-back in front of the Vice City skyline — alt text: “GTA 6 official key art featuring Jason and Lucia in Vice City”]

Release Date & Platforms

GTA 6 launches November 19, 2026, exclusively on PlayStation 5 and Xbox Series X|S. There is no PC version at launch, and no last-generation release — PS4 and Xbox One are not supported.

That date is not the game’s first. Here’s the timeline of how we got here:

The Road to November 2026

  • Originally targeted: A fall 2025 window was widely expected before Rockstar ever gave an official date.
  • First official date: Rockstar confirmed May 26, 2026 as the release date.
  • The delay: In November 2025, Rockstar pushed the game back roughly six months to November 19, 2026. Take-Two CEO Strauss Zelnick said the studio needed “a limited amount of additional time… for polish,” and Rockstar’s own statement cited giving the team time “to finish the game with the high level of polish players expect and deserve,” as reported by ESPN and Variety.
  • Not connected to layoffs: Bloomberg’s Jason Schreier reported that a round of roughly 30-40 job cuts at Rockstar’s UK studios was unrelated to the delay decision.

Digital preload begins November 12, 2026, one week before launch, and physical retail copies ship as a code-in-box rather than a physical disc.

For the full history, confirmed hardware requirements, and everything else tied to launch logistics, see our full breakdown of GTA 6’s release date and platforms.

Why Only PS5 and Xbox Series X|S?

Rockstar’s own marketing frames the game as built for current-gen hardware from the ground up — dense NPC simulation, ray-traced lighting, and simulation-heavy systems that older consoles simply can’t push. Rockstar even has a “Plays Best On PlayStation 5” badge on the official site, suggesting some performance or feature edge on Sony’s console, similar to how Red Dead Redemption 2 and GTA V had platform-specific timed content in the past.

The Setting: Vice City and Leonida

Leonida is Rockstar’s fictionalized take on the state of Florida, and it’s the largest playable region the studio has built for a mainline GTA game. Vice City — its Miami analog — is the anchor, but it’s explicitly framed as a starting point rather than the whole map.

Trailer footage has teased locations beyond the city itself, including areas that read as analogs for the Everglades, the Florida Keys, and smaller towns dotted along the coast and inland swampland. Road signage spotted in Trailer 2 references additional locations like Ambrosia (widely read as an Orlando stand-in) and Peacock Bay, alongside a grittier downtown district.

Rockstar has been deliberately cagey about exact map size in square miles, and no official figure has been published. Third-party estimates vary wildly and should be treated as speculation until Rockstar or a verified data-mine confirms otherwise. What the studio has emphasized instead is density — more interactive locations, more distinct micro-environments (beaches, swamps, highways, small towns), and a more “alive” world than raw acreage.

For a location-by-location tour of everything spotted across both trailers, check out our dedicated look at the GTA 6 map, Vice City, and Leonida.

[Image suggestion: Wide aerial screenshot of Vice City’s downtown skyline at sunset from Trailer 2 — alt text: “GTA 6 Vice City skyline aerial view screenshot”]

Meet the Protagonists: Jason and Lucia

GTA 6 marks the first time a mainline Grand Theft Auto game has put a woman at the center of its story as a fully playable protagonist. Lucia Caminos and Jason Duval are being positioned as Rockstar’s modern Bonnie and Clyde — two people shaped by hardship who find in each other the only stability either has ever had.

Lucia Caminos

Lucia is from Liberty City (GTA’s version of New York) and, per Rockstar’s own trailer material, was taught to fight from a young age. Trailer 1 opens on her walking out of a Leonida correctional facility — the game’s framing device for how the story begins. She’s driven by family loyalty and ambition, and multiple outlets covering Trailer 2 note that her role expands significantly in the game’s back half, with Rockstar treating her as a co-lead rather than a secondary character.

Jason Duval

Jason grew up around criminal influences, tried to leave that life behind by joining the U.S. Army, and ended up running jobs for a drug trafficker in the Florida Keys after his military stint. He’s the more reluctant of the two — pragmatic, wants an easy exit, and keeps getting pulled deeper into the exact world he tried to escape.

Rockstar’s dual-protagonist structure here is a departure from GTA V’s three-way rotation. Instead of switching between disconnected characters for variety, Jason and Lucia’s stories are explicitly intertwined from the first trailer onward, and reporting around the marketing suggests players will move between their perspectives as the plot demands rather than at will in open-world free roam, though Rockstar hasn’t detailed the exact switching mechanic yet.

For everything currently known about their backstories, voice actors, and trailer appearances, see our full profile on GTA 6’s characters, Jason and Lucia.

Story & Themes

Rockstar has kept the plot itself close to the chest — as is typical for the studio — but the throughline confirmed via official synopses and trailers is clear: an “easy score” goes wrong and pulls Jason and Lucia into a criminal conspiracy that spans the entire state of Leonida.

Thematically, early marketing leans harder into character intimacy than any prior GTA. Where GTA V used its trio to satirize different flavors of American excess (the family man, the psychopath, the street hustler), GTA 6’s marketing is built around a relationship — trust, loyalty, and what two people are willing to do to protect each other. Trailer 2’s mission previews (a Fast & Furious-style vault heist, a fight on a plane’s landing gear mid-flight) suggest the tone still carries Rockstar’s trademark over-the-top set pieces, but framed through a more personal emotional core.

It’s worth noting explicitly: plot specifics beyond what’s shown in trailers remain unconfirmed. Anything about a full story synopsis, ending, or specific antagonists circulating online is speculation or leak-derived, not official.

What the Prison Framing Might Signal

One detail worth watching: both trailers anchor their opening moments around incarceration and its aftermath. Lucia’s release from Leonida Penitentiary bookends Trailer 1, and the broader narrative appears to treat “getting out clean” as a central tension neither protagonist actually achieves. That’s a thematically richer starting point than GTA V’s cold-open bank heist, and it suggests Rockstar is leaning into consequences and stakes in a way the more cartoonish GTA V largely sidestepped after its prologue. Again — this is our read of confirmed trailer content, not confirmation of specific plot beats Rockstar hasn’t detailed.

Gameplay Features Confirmed So Far

Rockstar has been more forthcoming about systems than story, either directly through Newswire posts and trailers or via footage analysis reputable outlets have corroborated. Here’s what’s actually confirmed, versus strongly implied by trailer footage.

Confirmed via Rockstar’s own materials and verified trailer footage

  • Six-star wanted system returns. GTA V trimmed the classic six-star scale down to five; GTA 6 brings the full six-star escalation back, with more advanced VCPD AI that reportedly tracks player behavior over time rather than resetting instantly.
  • Limited weapon carrying. Non-holstered weapons go to the trunk of your vehicle instead of an infinite pocket inventory, and weapon lockers appear in the single-player campaign — a system that echoes Red Dead Redemption 2 more than GTA V’s arcade-style loadouts.
  • Reworked combat and stealth. Confirmed additions include prone positioning and zip-tie takedowns for non-lethal approaches.
  • A reworked, more interactive weapon wheel with deeper handling than GTA V’s version.
  • Dense, systemic NPC behavior. Rockstar and reporting around the game describe NPCs running independent routines and schedules that generate organic random events, rather than scripted ambient filler.
  • Ray-traced lighting throughout. Trailer 2 in particular showcases reflections on car bodies, windows, and wet streets consistent with real-time ray tracing running on current-gen hardware.
  • Vehicle variety spanning air, land, and water. Confirmed vehicle types from trailer footage include speedboats, jet skis, helicopters, small planes, motorcycles, dirt bikes, and sports cars, with visible tire deformation during hard driving and drifting.

Strongly implied, not yet fully detailed

Full property/business ownership mechanics, a detailed skills or progression system, and the exact scope of player choice in missions haven’t been laid out in official materials as of this writing. Treat any granular breakdown of these systems you see elsewhere as inference from trailer footage, not confirmed fact.

The AI and Simulation Angle

The NPC behavior systems deserve extra attention because they represent the clearest technical leap Rockstar is selling. Where GTA V’s pedestrians ran on comparatively simple state machines — walk here, react to gunfire, flee or call the police — reporting around GTA 6 describes something closer to a living simulation, with NPCs holding down routines, reacting to context over time, and generating events players stumble into rather than trigger. If that holds up in the shipped game, it would be the biggest systemic upgrade to how Rockstar’s open worlds actually feel to inhabit since the jump from GTA IV to GTA V itself. It’s also the single hardest thing to verify from trailer footage alone, since a curated cinematic trailer can make any world look more alive than it plays in practice — which is exactly why hands-on previews closer to launch will matter more than anything shown so far.

DualSense and Console-Specific Features

Rockstar’s marketing materials highlight DualSense controller support on PS5, pointing toward adaptive trigger resistance and haptic feedback tied to vehicle handling, weapon recoil, and environmental interaction — features the studio has used in past PS5 re-releases of its back catalog. Whether Xbox Series X|S gets equivalent haptic support through its own controller ecosystem hasn’t been detailed by Rockstar as of this writing.

[Image suggestion: Split-screen comparison showing Jason on a motorcycle jumping onto a moving semi-truck, from the Trailer 2 heist sequence — alt text: “GTA 6 gameplay screenshot of Jason performing a vehicle stunt in Trailer 2”]

Trailers Breakdown

Three trailers make up the marketing campaign so far (with the third landing after this guide’s most recent update — see note below). Here’s what each one actually revealed. For a full shot-by-shot walkthrough, read our dedicated GTA 6 trailers breakdown.

Trailer 1 (December 4, 2023)

Rockstar’s first look ran 1 minute 31 seconds and was a YouTube exclusive that immediately shattered records, drawing over 93 million views in its first 24 hours. It introduced modern Vice City, the wider state of Leonida, and our first glimpse of Jason and Lucia — opening with Lucia being released from a Leonida correctional facility. Small details stood out immediately to attentive fans: every NPC modeled with distinct body types, skin tones, and outfits, plus new in-game brands like Kowalski, Skala, and Nine 1 Nine that hinted at the world’s texture.

Trailer 2 (May 2025)

The second trailer went deeper on gameplay and geography. It confirmed heavy use of ray tracing across the environment, showed mission set pieces including a bank-vault heist reminiscent of Fast Five and a mid-air fight on a plane’s landing gear, and expanded the map picture with road signs pointing to Ambrosia and Peacock Bay beyond Vice City proper. It also showed off the vehicle range in more detail — jet skis, dirt bikes, and a standout moment of Jason boarding a moving semi-truck on a motorcycle to steal a sports car from inside it.

Trailer 3 — “An Extended Look” (August 27, 2026)

As of this guide’s most recent update, Rockstar has confirmed but not yet released a third trailer, officially titled “An Extended Look,” premiering August 27 at 3 PM ET — first on Netflix, then on Rockstar’s own channels. This is new territory for a GTA marketing campaign; it’s the first time Rockstar has partnered with a streaming platform for a trailer debut. Because it hadn’t aired as of this writing, everything about its contents remains speculation — check our trailers breakdown page for the latest once it’s live.

Multiplayer / GTA Online Plans

Here’s where we have to be precise about what’s confirmed versus assumed. Rockstar has stated that GTA 6 is a single-player experience at launch, with no online mode shipping alongside the base game on November 19, 2026.

That said, Rockstar has not officially announced a standalone GTA Online successor for GTA 6. Given that GTA Online became one of the most lucrative live-service products in gaming history — generating hundreds of millions in ongoing revenue for Take-Two — it would be a genuine surprise if Rockstar didn’t eventually build an online mode around GTA 6’s Leonida, following the same pattern it used with GTA V (online mode added roughly a month after launch) and Red Dead Redemption 2 (Red Dead Online added shortly after launch, then expanded over following years).

Unverified leak material referencing court documents has floated a 32-player figure for a potential online mode, but this is not an official number and should be treated as rumor only. Our advice: expect an online component eventually, don’t expect it on day one, and don’t take specific player-count numbers as fact until Rockstar confirms them directly.

Price and Editions

Rockstar has officially confirmed GTA 6 pricing and pre-order details:

  • Standard Edition: $79.99
  • Ultimate Edition: $99.99 — includes an exclusive collection of items (“threaded across all aspects of Jason and Lucia’s story”) such as premium vehicles, weapons, apparel, and additional content per Rockstar’s own edition page
  • Pre-order bonus: The Vintage Vice City Pack for all pre-order buyers, plus one month of GTA+ for digital purchases
  • Pre-orders opened: June 25, 2026
  • Physical format: Code-in-box rather than a physical disc

At $79.99 for the standard edition, GTA 6 lands at the now-standard AAA price point for current-gen exclusives, a jump from GTA V’s $59.99 launch price in 2013 — though notably it avoided some of the $100 standard-edition price points circulating as rumor earlier in development.

PC Release Outlook

There is currently no confirmed PC release date, and no confirmation a PC version is even in active development — though it would be a shock if one never materialized, given every mainline GTA since GTA III has eventually reached PC.

History gives us the best available guide. GTA V launched on consoles in September 2013 and didn’t arrive on PC until April 2015 — a gap of roughly 18 months. Red Dead Redemption 2 launched on consoles in October 2018 and reached PC in November 2019, a 13-month gap. Based on that pattern, most realistic estimates place a potential GTA 6 PC release somewhere between late 2027 and mid-2028, though this is an estimate, not a confirmed date.

Rockstar’s commercial incentive to stagger platforms is well understood: selling the same game a second time to PC players (and eventually a next console generation) stretches revenue across years instead of concentrating it in a single launch window, and gives the studio more runway to optimize for the wide range of PC hardware configurations compared to two fixed console specs.

We track this closely and update as new information surfaces — read our dedicated piece on the GTA 6 PC release date speculation for the fullest current picture, and our analysis of how the console delay affects PlayStation’s hardware push for the broader platform context around this launch window.

How GTA 6 Compares to GTA V

Direct comparisons are tricky this early — GTA 6 hasn’t launched, and several figures below (marked accordingly) are third-party estimates rather than Rockstar-confirmed numbers. Treat unconfirmed rows as directional, not exact.

Category GTA V (2013) GTA VI (2026)
Release date September 17, 2013 November 19, 2026
Platforms at launch PS3, Xbox 360 (later PS4, Xbox One, PC) PS5, Xbox Series X|S only
Protagonists 3 (Michael, Franklin, Trevor) 2 (Jason, Lucia)
First female mainline protagonist No Yes (Lucia Caminos)
Development budget ~$265 million (widely reported) Estimated $1–2 billion — no verified figure published by Rockstar/Take-Two
Standard edition price at launch $59.99 $79.99 (confirmed)
Map setting Los Santos & Blaine County (fictional California/Nevada) Vice City & Leonida (fictional Florida)
Wanted level scale 5 stars 6 stars (confirmed, returning system)
Gap since prior mainline entry 5 years (since GTA IV, 2008) 13 years (since GTA V, 2013)
Online mode at launch No (added ~1 month later) No — single-player only at launch, per Rockstar
Lifetime sales (as of 2026) 215+ million copies N/A — not yet released

The budget figure deserves extra caution: no line-item development budget for GTA 6 has ever been published by Rockstar or Take-Two. The commonly cited $2 billion number blends unverified claims, analyst projections that bundle in marketing spend, and social-media amplification — a Business Insider analysis cited by multiple outlets pegged actual development spend closer to $1–1.5 billion, still enough to make it the most expensive game ever made by most estimates.

Hardware and Setup Tips for Day One

Since GTA 6 is console-exclusive at launch, most players won’t need to think about PC specs — but a few practical setup questions are worth answering now, before the November 19 rush.

If You’re Playing on PS5 or Xbox Series X|S

Rockstar’s own marketing badges GTA 6 as “Plays Best On PlayStation 5,” which historically has meant timed exclusive content, marketing partnerships, or minor performance parity advantages rather than a fundamentally different game — Rockstar did something similar with GTA V and Red Dead Redemption 2 in the past. Either console will run the full game; if you’re deciding between the two purely for this release, Sony’s marketing edge is worth knowing about but shouldn’t be the deciding factor if you’re already invested in one ecosystem.

A 4K, high-refresh-rate display will matter more for this game than almost anything else you’ll play this console generation, given Rockstar’s emphasis on ray-traced lighting and reflections. If you’re shopping for a new display ahead of launch, our gaming monitor buying guide covering refresh rate, resolution, and panel type walks through exactly what to prioritize for a game this visually dense.

If You’re Waiting for PC

Given the PC version is realistically over a year away even under optimistic estimates, there’s no rush to upgrade a gaming PC specifically for GTA 6 right now — hardware will only get better and cheaper in the interim, and Rockstar’s PC system requirements won’t be published until much closer to that release. When the time comes, it’s worth thinking through whether a prebuilt or custom-built gaming PC makes more sense for your budget and needs — our comparison of prebuilt versus custom-built gaming PCs breaks down the tradeoffs so you’re not scrambling at the last minute.

Audio Matters More Than You Think

Vice City’s identity has always been sold partly through sound — the radio stations, the ambient city noise, the way gunfights and chases layer audio cues. A solid gaming headset isn’t a nice-to-have for a game this audio-driven; it’s part of how you’ll actually track threats and enjoy the soundtrack Rockstar is famous for curating.

[Image suggestion: Photo of a PS5 console and DualSense controller next to a 4K gaming monitor displaying Vice City neon aesthetics — alt text: “PS5 setup for GTA 6 with 4K gaming monitor”]

What Has Us Excited

  • A genuinely new setting after 13 years. Returning to Vice City with modern hardware and a much larger surrounding state is the kind of scale jump the series hasn’t had since GTA IV to GTA V.
  • Lucia as a first for the series. A fully playable, narratively central female protagonist in a mainline GTA is a meaningful first, and early trailer material suggests Rockstar is treating her as a genuine co-lead, not a gimmick.
  • Systemic, denser world simulation. NPC routines that generate organic events rather than scripted ambient filler could meaningfully change how alive Vice City feels compared to GTA V.
  • A tighter, more character-driven story. Trading three disconnected protagonists for two intertwined ones suggests a more focused narrative than GTA V’s satire-first structure.
  • Visual fidelity that actually looks next-gen. The ray tracing shown in Trailer 2 is a real step up, not just a marketing buzzword — reflections, lighting, and water all look meaningfully different from anything Rockstar has shipped before.

What We’re Still Wondering About

  • Whether November 19 truly holds. Rockstar has already delayed once, from May to November 2026. Industry reporting currently treats the November date as solid, but Rockstar’s own release history (GTA V, Red Dead Redemption 2, and this game already) makes a healthy dose of caution reasonable.
  • How limited weapon carrying will feel in practice. Trunk storage and weapon lockers sound great on paper for realism, but GTA has always leaned toward chaotic, arcade-style mayhem — a Red Dead-style restriction could feel at odds with classic GTA gameplay loops if not tuned carefully.
  • No PC version at launch, full stop. For a huge segment of the potential audience, that’s a real one- to two-year wait, and no official timeline exists yet.
  • Online mode timing and structure remain a mystery. GTA Online became a cultural and financial juggernaut almost by accident; whether Rockstar can replicate that success — or whether player expectations have simply grown too large to satisfy — is a genuinely open question.
  • The $79.99–$99.99 price point in a tough economic climate. It’s in line with the current AAA market, but it’s still a meaningful ask, especially with no PC option for cost-conscious players at launch.

Frequently Asked Questions

When does GTA 6 come out? GTA 6 releases November 19, 2026, on PlayStation 5 and Xbox Series X|S. This is Rockstar’s second official date, after the game was delayed roughly six months from an earlier May 26, 2026 target.

Is GTA 6 coming to PC? Not at launch, and no PC release date has been confirmed. Based on Rockstar’s history with GTA V (an 18-month console-to-PC gap) and Red Dead Redemption 2 (13 months), a realistic estimate lands somewhere in late 2027 to mid-2028, but this is speculation until Rockstar says otherwise.

Who are the main characters in GTA 6? The two protagonists are Lucia Caminos, GTA’s first fully playable female protagonist in a mainline entry, and Jason Duval, a former soldier turned criminal. Their story follows an “easy score” that spirals into a state-spanning conspiracy across Leonida.

How much will GTA 6 cost? Rockstar has confirmed $79.99 for the Standard Edition and $99.99 for the Ultimate Edition, which includes bonus vehicles, weapons, apparel, and other content. Pre-order buyers also get the Vintage Vice City Pack.

Will GTA 6 have an online multiplayer mode? Rockstar has confirmed GTA 6 launches as a single-player-only experience. No standalone online mode or GTA Online successor has been officially announced, though given GTA Online’s success, most analysts expect one to follow post-launch, similar to GTA V’s rollout.

Where is GTA 6 set? GTA 6 is set in the fictional state of Leonida, Rockstar’s version of Florida, anchored by a reimagined Vice City (its Miami analog). Trailer footage has also teased Everglades- and Keys-inspired regions beyond the city itself.

Can I play GTA 6 on PS4 or Xbox One? No. GTA 6 is exclusive to current-generation hardware — PlayStation 5 and Xbox Series X|S — with no last-gen version planned, due to the game’s world density, AI systems, and visual fidelity requirements.

How big is the GTA 6 map compared to GTA V? Rockstar hasn’t published an official map size figure for GTA 6, so any specific square-mileage comparison you see online is a third-party estimate, not confirmed fact. The studio has emphasized world density and variety of environments over raw size in its own messaging.

Conclusion

GTA 6 is, by every available metric, the most anticipated single release in gaming history — and unusually for a game this hyped, Rockstar has actually backed a lot of that anticipation with concrete, confirmed information rather than pure mystery. We know the date (November 19, 2026), the platforms (PS5 and Xbox Series X|S only), the price ($79.99 / $99.99), the protagonists, and a solid chunk of what the world and core systems will look like. What’s left is the stuff that always stays locked down until release day: the full story, the complete feature set, and whether thirteen years of built-up expectation can actually be met.

We’ll keep this guide updated as Rockstar reveals more — including full coverage the moment Trailer 3 drops on August 27. Bookmark this page, and dig into our linked deep-dives on the map, the characters, and the trailers if you want to go further into any single piece of what’s coming.

External Authority Sources

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